Nov 01, 2007, 06:08 PM // 18:08
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#21
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Jungle Guide
Join Date: Jan 2007
Location: USA
Profession: Mo/
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dasha vestibul is incredibly easy to 600/smite, just make sure the 600 (which was what i ran) has spirit shackles(this is a must, there are a couple groups with 2 paragons and no melee) and a visage, and knows how to use them, since the paragons have an echo or something to remove hexes. be a little careful with the beetles, fake cast to draw out their d'shot, or they have an amazing rate of hitting your SoA, other than that its pretty simple. also watch for the eles in the right side, they've got KD.
took us like an hour 20 to do it, we were taking our sweet time about it.
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Nov 01, 2007, 08:34 PM // 20:34
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#22
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Krytan Explorer
Join Date: May 2005
Location: Southern Cali
Guild: Herald of the Storm
Profession: W/R
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Being a mediocre player in general and no expert in HM, I still managed to farm quite a few of the ruby djinn/roaring ether groups west of dzagonur bastion with a mesmer and an LoD monk. And to illustrate my colossal ignorance, I did it with an SF fire ele hero.
I would flag heroes back and then use enraging charge to build up some adrenaline and then attack. When I had the enemy deep in my aggro bubble and my heroes were outside of it, I would unflag them and they would come to my rescue, usually from the brink of death. However by then most of the baddies have blown their power loads and survival for the group was very good.
If you've thrown a protective spirit on yourself then you will survive the spike much better than I did (I never took prot spirit). Even with this obviously broken and untuned method I managed to beat every djinn/ether pack I ran into, always targetting the ruby djinn. Sure there would be deaths, but victory was the usual result despite my best efforts otherwise. However anybody who died twice in a row and didn't recover from 30% dp or so didn't live long afterwards in subsequent fights and my chances of victory inevitably circled the drain.
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Nov 01, 2007, 08:35 PM // 20:35
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#23
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Krytan Explorer
Join Date: Oct 2007
Guild: Jay To Much [SrE]
Profession: Me/N
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Power Block FTW!
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Nov 04, 2007, 10:59 AM // 10:59
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#24
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Pre-Searing Cadet
Join Date: Nov 2007
Guild: BAPE
Profession: D/
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Just bring some interrupts like leech signet, power drain, or the ranger interrupts. It shouldn't be a problem surviving the spike. Bring a monk with LoD to quickly get your health back. Ward against elements and harm works well too.
Also you can let a tank run with with prot spirit to take all the damage then run in. Make sure to attack the Ruby Djinn first because searing flames will do the most damage over time.
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Nov 10, 2007, 04:13 AM // 04:13
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#25
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Ascalonian Squire
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Hero's never used leech signet enough or even at all..and power drain barely much more. Power block is probably a good answer since it is like black out with out the side effects. but 15 en...ouch, not spammable...word
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Nov 27, 2007, 02:27 PM // 14:27
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#26
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Frost Gate Guardian
Join Date: Aug 2006
Profession: R/
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Man I wish I'd vanquished Ahdashim before they nerfed LoD. I'm pulling my hair out trying to make this work.
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Nov 29, 2007, 04:48 PM // 16:48
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#27
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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Quote:
Originally Posted by tekDragon
Man I wish I'd vanquished Ahdashim before they nerfed LoD. I'm pulling my hair out trying to make this work.
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Try paras and ward ele to mitigate damage if you feel mesmer/rangers are not enough to stop HM eles/ethers.
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Nov 29, 2007, 07:05 PM // 19:05
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#28
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Frost Gate Guardian
Join Date: Aug 2006
Profession: R/
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Yeah something like that ended up working. Vanquished Hidden city and Garden with as a BHA/Epidemic ranger along with a barrage hero and 2 paras. Had to use consumable items for Hidden city though but at that point I didnt care and I just wanted it done.
Not looking forward to he hard mode mission.
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Nov 29, 2007, 07:16 PM // 19:16
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#29
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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Quote:
Originally Posted by tekDragon
Yeah something like that ended up working. Vanquished Hidden city and Garden with as a BHA/Epidemic ranger along with a barrage hero and 2 paras. Had to use consumable items for Hidden city though but at that point I didnt care and I just wanted it done.
Not looking forward to he hard mode mission.
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the mission itself is very easy ruby djinns only come in mobs on 1tops as far as I remember...the ele boss at the end hit it with BHA and it is pathetic how fast he dies :P gl
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Nov 29, 2007, 10:10 PM // 22:10
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#30
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Jungle Guide
Join Date: Jun 2005
Location: California
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: Me/
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i vanquish as a bha ranger and bring norgu as a shutdown with power block. still run into some rough spots but it works well.
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Nov 30, 2007, 02:06 AM // 02:06
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#31
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Jungle Guide
Join Date: Jun 2007
Guild: SCAR
Profession: E/
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i used a BHA ranger and a rit spirit spammer with the interrupt spirit and defensive spirits. I also went Ursan on my ele and would throw PS on myself and then go tank them while heroes killed. Went very easy, though the boss groups were still a challenge.
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Nov 30, 2007, 06:39 AM // 06:39
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#32
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Jungle Guide
Join Date: Jun 2006
Profession: Mo/
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Step 1: Have a char aggro with others not in range
Step 2: Have monks prot spirit + spirit bond before that character takes aggro
What happens: Eles and mesmers target aggroed char only and waste their skills on him
Step 3: Rest of team enters enemy aggro bubble and kill them
Step 4: /dance
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Nov 30, 2007, 05:58 PM // 17:58
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#33
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Spell Breaker > them
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